Apple IPod Applications Reviews: Cartoon Wars
Do you like comics, strategy, and action? If so, Cartoon Wars – a castle-defense title by Blue – is not a game you’d want to miss! The objective is to push through an onslaught of enemies, reach their castle, and destroy it. In a genre that seems to be reaching its watershed point, it is ever so impressive to see a game that is still able to stand out.
Some games look really impressive at first and then never live up to the expectation; Cartoon Wars, however, starts off bad, and never ceases to impress later. You learn right away that the game has an annoying and excruciatingly repetitive sound track; what’s worse, it does not respond to volume control. Then, it goes further downhill when you hit “rankings” and it takes you to safari; come on Blue, we are way past that stage. The help section is the inflection point of your acquaintance – while the spelling errors are inexcusable, Blue presents all the necessary information in a remarkably clear fashion.
The in-game graphics are nothing short of awesome! With so many CD games out there, the cartoon theme is an ingenious way to stand out and it works remarkably well. At this point I was hooked. Shortly after, I realized that to get a mere first impression of the gameplay would require at least a few hours; I ended up spending 3.5 on my very first stab at the game. Like in Medieval by Brisk Mobile, your castle is equipped with a bow that provides invaluable back up to your troops. However, instead of having to pull the string back and release every time you shoot, Blue has you hold down the fire button and simply slide back and forth to control the elevation; both firing mechanisms are innovative and fun in their own right. It is the first visit to the upgrade shop that will have you toying with the idea of calling-in sick the next day.
The upgrade shop is available at all times, not just between levels. At the shop you have 8 army units to purchase, 4 ways to improve your castle, and 4 ways to improve the productivity of your nation. Each of the 16 items has 6 levels of operation – leaving you in a constant need of financial capital. To buy or upgrade a unit you need gold and to manufacture a unit for deployment you need mana; both gold and mana are earned during battle, and productivity of both can be improved in the shop. There are several intricacies and dynamics of gameplay that are very hard to communicate without overwhelming you, but let me tease you at least a little bit. Right behind your castle there’s a mysterious “mana-booster” that, at the beginning, seems to serve a standard purpose, but in effect it has the potential to make or break your campaign and even change your entire game-plan (as it did for me).
With an impressive cast of characters on each side you just hope that you will never reach that final level; as it stands, Blue has you thinking that the variety of new enemies is simply endless. I will say that it would be disappointing if Blue never offered an option to play as the other nation; a feature that will definitely solidify their place at the top of the genre. With seemingly endless gameplay, you will welcome the option to save the game between levels. On that note, my recommended improvements are: offering more than one save slot, fixing the volume control issue, and, most importantly, replacing that woeful sound track!
I wouldn’t worry about getting value for your $0.99. Besides offering incredible depth and one of the most addicting gameplays in the app store, Blue shows us that they mean business by refusing to rest on their laurels as they are already working on an update. Cartoon Wars is a great product, offered by a committed developer, at a great price; if that does not spell out “no-brainer” than what does?!
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